projects

Turning digital leisure into an empowerment tool

Completed
Gaming and creative tools laid out on a table
Items prepared for a gaming cocreation workshop
Photo: UNHCR/Petar Dimitrov
Start Date
Total Project Cost
USD 34,000.000
Country
North Macedonia

Challenge

Forcibly displaced people face social and economic inclusion challenges, with few opportunities to build large-scale communities or develop skills that could help them access work in creative digital industries.

Solution

UNHCR is exploring ways to organize a game jam (an event/digital space where developers build a game from scratch) co-designed with refugees, to elevate the voices of the displaced, build community, and provide opportunities for skill and livelihood development in the gaming space.

Impact

The feasibility study will suggest ways to deliver an impactful, refugee-driven game jam, to empower the displaced to tell their stories, link game designers with creative industries, and foster empathy and understanding. The study will advance UNHCR’s knowledge of digital leisure and livelihoods and identify opportunities for engagement with the video-game and related industries.

Project impact

86
stakeholders (61 refugees and 25 gaming experts) interviewed
1
pioneering report published on the humanitarian potential of video games
1
blueprint codesigned with refugees to integrate video games into humanitarian programming

Other impact